#ifndef _NTDDKBD_ #define _NTDDKBD_ typedef struct _KEYBOARD_INPUT_DATA { // // Unit number. E.g., for \Device\KeyboardPort0 the unit is '0', // for \Device\KeyboardPort1 the unit is '1', and so on. // USHORT UnitId; USHORT MakeCode; USHORT Flags; USHORT Reserved; ULONG ExtraInformation; } KEYBOARD_INPUT_DATA, *PKEYBOARD_INPUT_DATA; #endif // _NTDDKBD_