#undef WIN32_LEAN_AND_MEAN #include #include #include #include #include #include #include "../eng/objects.h" #include "dib.h" VOID DIB_1BPP_PutPixel(PSURFOBJ SurfObj, LONG x, LONG y, ULONG c) { PBYTE addr = SurfObj->pvScan0; addr += y * SurfObj->lDelta + (x >> 3); if(c == 0) { *addr = (*addr ^ mask1Bpp[x % 8]); } else { *addr = (*addr | mask1Bpp[x % 8]); } } ULONG DIB_1BPP_GetPixel(PSURFOBJ SurfObj, LONG x, LONG y) { PBYTE addr = SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3); return (*addr & mask1Bpp[x % 8] ? 1 : 0); } VOID DIB_1BPP_HLine(PSURFOBJ SurfObj, LONG x1, LONG x2, LONG y, ULONG c) { while(x1 < x2) { DIB_1BPP_PutPixel(SurfObj, x1, y, c); x1++; } } VOID DIB_1BPP_VLine(PSURFOBJ SurfObj, LONG x, LONG y1, LONG y2, ULONG c) { while(y1 < y2) { DIB_1BPP_PutPixel(SurfObj, x, y1, c); y1++; } } BOOLEAN DIB_1BPP_BitBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf, SURFGDI *DestGDI, SURFGDI *SourceGDI, PRECTL DestRect, POINTL *SourcePoint, XLATEOBJ *ColorTranslation) { LONG i, j, sx, sy = SourcePoint->y; switch(SourceGDI->BitsPerPixel) { case 1: for (j=DestRect->top; jbottom; j++) { sx = SourcePoint->x; for (i=DestRect->left; iright; i++) { if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0) { DIB_1BPP_PutPixel(DestSurf, i, j, 0); } else { DIB_1BPP_PutPixel(DestSurf, i, j, 1); } sx++; } sy++; } break; case 4: for (j=DestRect->top; jbottom; j++) { sx = SourcePoint->x; for (i=DestRect->left; iright; i++) { if(XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy)) == 0) { DIB_1BPP_PutPixel(DestSurf, i, j, 0); } else { DIB_1BPP_PutPixel(DestSurf, i, j, 1); } sx++; } sy++; } break; case 8: for (j=DestRect->top; jbottom; j++) { sx = SourcePoint->x; for (i=DestRect->left; iright; i++) { if(XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy)) == 0) { DIB_1BPP_PutPixel(DestSurf, i, j, 0); } else { DIB_1BPP_PutPixel(DestSurf, i, j, 1); } sx++; } sy++; } break; case 16: for (j=DestRect->top; jbottom; j++) { sx = SourcePoint->x; for (i=DestRect->left; iright; i++) { if(XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy)) == 0) { DIB_1BPP_PutPixel(DestSurf, i, j, 0); } else { DIB_1BPP_PutPixel(DestSurf, i, j, 1); } sx++; } sy++; } break; case 24: for (j=DestRect->top; jbottom; j++) { sx = SourcePoint->x; for (i=DestRect->left; iright; i++) { if(XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy)) == 0) { DIB_1BPP_PutPixel(DestSurf, i, j, 0); } else { DIB_1BPP_PutPixel(DestSurf, i, j, 1); } sx++; } sy++; } break; case 32: for (j=DestRect->top; jbottom; j++) { sx = SourcePoint->x; for (i=DestRect->left; iright; i++) { if(XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy)) == 0) { DIB_1BPP_PutPixel(DestSurf, i, j, 0); } else { DIB_1BPP_PutPixel(DestSurf, i, j, 1); } sx++; } sy++; } break; default: DbgPrint("DIB_1BPP_Bitblt: Unhandled Source BPP: %u\n", SourceGDI->BitsPerPixel); return FALSE; } return TRUE; }