#undef WIN32_LEAN_AND_MEAN #include #include #include #include #include #include #include "../eng/objects.h" #include "dib.h" VOID DIB_24BPP_PutPixel(PSURFOBJ SurfObj, LONG x, LONG y, ULONG c) { PBYTE byteaddr = SurfObj->pvScan0 + y * SurfObj->lDelta; PRGBTRIPLE addr = (PRGBTRIPLE)byteaddr + x; *(PULONG)(addr) = c; } ULONG DIB_24BPP_GetPixel(PSURFOBJ SurfObj, LONG x, LONG y) { PBYTE byteaddr = SurfObj->pvScan0 + y * SurfObj->lDelta; PRGBTRIPLE addr = (PRGBTRIPLE)byteaddr + x; return *(PULONG)(addr) & 0x00ffffff; } VOID DIB_24BPP_HLine(PSURFOBJ SurfObj, LONG x1, LONG x2, LONG y, ULONG c) { PBYTE byteaddr = SurfObj->pvScan0 + y * SurfObj->lDelta; PRGBTRIPLE addr = (PRGBTRIPLE)byteaddr + x1; LONG cx = x1; while(cx < x2) { *(PULONG)(addr) = c; ++addr; ++cx; } } VOID DIB_24BPP_VLine(PSURFOBJ SurfObj, LONG x, LONG y1, LONG y2, ULONG c) { PBYTE byteaddr = SurfObj->pvScan0 + y1 * SurfObj->lDelta; PRGBTRIPLE addr = (PRGBTRIPLE)byteaddr + x; LONG lDelta = SurfObj->lDelta; byteaddr = (PBYTE)addr; while(y1++ < y2) { *(PULONG)(addr) = c; byteaddr += lDelta; addr = (PRGBTRIPLE)byteaddr; } } BOOLEAN DIB_24BPP_BitBlt( SURFOBJ *DestSurf, SURFOBJ *SourceSurf, SURFGDI *DestGDI, SURFGDI *SourceGDI, PRECTL DestRect, POINTL *SourcePoint, XLATEOBJ *ColorTranslation) { LONG i, j, sx, sy, xColor, f1; PBYTE SourceBits, DestBits, SourceLine, DestLine; PBYTE SourceBits_4BPP, SourceLine_4BPP; PWORD SourceBits_16BPP, SourceLine_16BPP; DestBits = DestSurf->pvScan0 + (DestRect->top * DestSurf->lDelta) + DestRect->left * 3; switch(SourceGDI->BitsPerPixel) { case 1: sx = SourcePoint->x; sy = SourcePoint->y; for (j=DestRect->top; jbottom; j++) { sx = SourcePoint->x; for (i=DestRect->left; iright; i++) { if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0) { DIB_24BPP_PutPixel(DestSurf, i, j, XLATEOBJ_iXlate(ColorTranslation, 0)); } else { DIB_24BPP_PutPixel(DestSurf, i, j, XLATEOBJ_iXlate(ColorTranslation, 1)); } sx++; } sy++; } break; case 4: SourceBits_4BPP = SourceSurf->pvScan0 + (SourcePoint->y * SourceSurf->lDelta) + (SourcePoint->x >> 1); for (j=DestRect->top; jbottom; j++) { SourceLine_4BPP = SourceBits_4BPP; DestLine = DestBits; sx = SourcePoint->x; f1 = sx & 1; for (i=DestRect->left; iright; i++) { xColor = XLATEOBJ_iXlate(ColorTranslation, (*SourceLine_4BPP & altnotmask[sx&1]) >> (4 * (1-(sx & 1)))); *DestLine++ = xColor & 0xff; *(PWORD)DestLine = xColor >> 8; DestLine += 2; if(f1 == 1) { SourceLine_4BPP++; f1 = 0; } else { f1 = 1; } sx++; } SourceBits_4BPP += SourceSurf->lDelta; DestBits += DestSurf->lDelta; } break; case 8: SourceLine = SourceSurf->pvScan0 + (SourcePoint->y * SourceSurf->lDelta) + SourcePoint->x; DestLine = DestBits; for (j = DestRect->top; j < DestRect->bottom; j++) { SourceBits = SourceLine; DestBits = DestLine; for (i = DestRect->left; i < DestRect->right; i++) { xColor = XLATEOBJ_iXlate(ColorTranslation, *SourceBits); *DestBits = xColor & 0xff; *(PWORD)(DestBits + 1) = xColor >> 8; SourceBits += 1; DestBits += 3; } SourceLine += SourceSurf->lDelta; DestLine += DestSurf->lDelta; } break; case 16: SourceBits_16BPP = SourceSurf->pvScan0 + (SourcePoint->y * SourceSurf->lDelta) + 2 * SourcePoint->x; for (j=DestRect->top; jbottom; j++) { SourceLine_16BPP = SourceBits_16BPP; DestLine = DestBits; for (i=DestRect->left; iright; i++) { xColor = XLATEOBJ_iXlate(ColorTranslation, *SourceLine_16BPP); *DestLine++ = xColor & 0xff; *(PWORD)DestLine = xColor >> 8; DestLine += 2; SourceLine_16BPP++; } SourceBits_16BPP = (PWORD)((PBYTE)SourceBits_16BPP + SourceSurf->lDelta); DestBits += DestSurf->lDelta; } break; case 24: if (NULL == ColorTranslation || 0 != (ColorTranslation->flXlate & XO_TRIVIAL)) { SourceBits = SourceSurf->pvScan0 + (SourcePoint->y * SourceSurf->lDelta) + 3 * SourcePoint->x; for (j = DestRect->top; j < DestRect->bottom; j++) { RtlCopyMemory(DestBits, SourceBits, 3 * (DestRect->right - DestRect->left)); SourceBits += SourceSurf->lDelta; DestBits += DestSurf->lDelta; } } else { /* FIXME */ DPRINT1("DIB_24BPP_Bitblt: Unhandled ColorTranslation for 16 -> 16 copy"); return FALSE; } break; case 32: SourceLine = SourceSurf->pvScan0 + (SourcePoint->y * SourceSurf->lDelta) + 4 * SourcePoint->x; DestLine = DestBits; for (j = DestRect->top; j < DestRect->bottom; j++) { SourceBits = SourceLine; DestBits = DestLine; for (i = DestRect->left; i < DestRect->right; i++) { xColor = XLATEOBJ_iXlate(ColorTranslation, *((PDWORD) SourceBits)); *DestBits = xColor & 0xff; *(PWORD)(DestBits + 1) = xColor >> 8; SourceBits += 4; DestBits += 3; } SourceLine += SourceSurf->lDelta; DestLine += DestSurf->lDelta; } break; default: DbgPrint("DIB_24BPP_Bitblt: Unhandled Source BPP: %u\n", SourceGDI->BitsPerPixel); return FALSE; } return TRUE; }