int _spawnv(int nMode, const char* szPath, char* const* szaArgv)
{
return _spawnve(nMode, szPath, (char * const *)szaArgv, _environ);
int _spawnv(int nMode, const char* szPath, char* const* szaArgv)
{
return _spawnve(nMode, szPath, (char * const *)szaArgv, _environ);