-#include <crtdll/process.h>
-#include <crtdll/stdlib.h>
-#include <crtdll/stdarg.h>
+#include <msvcrt/process.h>
+#include <msvcrt/stdlib.h>
+#include <msvcrt/stdarg.h>
+/*
+ * @implemented
+ */
int _spawnlpe(int mode, const char *path, const char *szArgv0, ... /*, const char **envp */)
{
char *szArg[100];