/* * Copyright (C) the Wine project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __WINE_DDRAW_H #define __WINE_DDRAW_H #include /* LARGE_INTEGER ... */ #ifdef __cplusplus extern "C" { #endif /* defined(__cplusplus) */ #define DDENUMRET_CANCEL 0 #define DDENUMRET_OK 1 #define DD_OK 0 #define _FACDD 0x876 #define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) #define DDERR_ALREADYINITIALIZED MAKE_DDHRESULT( 5 ) #define DDERR_CANNOTATTACHSURFACE MAKE_DDHRESULT( 10 ) #define DDERR_CANNOTDETACHSURFACE MAKE_DDHRESULT( 20 ) #define DDERR_CURRENTLYNOTAVAIL MAKE_DDHRESULT( 40 ) #define DDERR_EXCEPTION MAKE_DDHRESULT( 55 ) #define DDERR_GENERIC E_FAIL #define DDERR_HEIGHTALIGN MAKE_DDHRESULT( 90 ) #define DDERR_INCOMPATIBLEPRIMARY MAKE_DDHRESULT( 95 ) #define DDERR_INVALIDCAPS MAKE_DDHRESULT( 100 ) #define DDERR_INVALIDCLIPLIST MAKE_DDHRESULT( 110 ) #define DDERR_INVALIDMODE MAKE_DDHRESULT( 120 ) #define DDERR_INVALIDOBJECT MAKE_DDHRESULT( 130 ) #define DDERR_INVALIDPARAMS E_INVALIDARG #define DDERR_INVALIDPIXELFORMAT MAKE_DDHRESULT( 145 ) #define DDERR_INVALIDRECT MAKE_DDHRESULT( 150 ) #define DDERR_LOCKEDSURFACES MAKE_DDHRESULT( 160 ) #define DDERR_NO3D MAKE_DDHRESULT( 170 ) #define DDERR_NOALPHAHW MAKE_DDHRESULT( 180 ) #define DDERR_NOSTEREOHARDWARE MAKE_DDHRESULT( 181 ) #define DDERR_NOSURFACELEFT MAKE_DDHRESULT( 182 ) #define DDERR_NOCLIPLIST MAKE_DDHRESULT( 205 ) #define DDERR_NOCOLORCONVHW MAKE_DDHRESULT( 210 ) #define DDERR_NOCOOPERATIVELEVELSET MAKE_DDHRESULT( 212 ) #define DDERR_NOCOLORKEY MAKE_DDHRESULT( 215 ) #define DDERR_NOCOLORKEYHW MAKE_DDHRESULT( 220 ) #define DDERR_NODIRECTDRAWSUPPORT MAKE_DDHRESULT( 222 ) #define DDERR_NOEXCLUSIVEMODE MAKE_DDHRESULT( 225 ) #define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 ) #define DDERR_NOGDI MAKE_DDHRESULT( 240 ) #define DDERR_NOMIRRORHW MAKE_DDHRESULT( 250 ) #define DDERR_NOTFOUND MAKE_DDHRESULT( 255 ) #define DDERR_NOOVERLAYHW MAKE_DDHRESULT( 260 ) #define DDERR_OVERLAPPINGRECTS MAKE_DDHRESULT( 270 ) #define DDERR_NORASTEROPHW MAKE_DDHRESULT( 280 ) #define DDERR_NOROTATIONHW MAKE_DDHRESULT( 290 ) #define DDERR_NOSTRETCHHW MAKE_DDHRESULT( 310 ) #define DDERR_NOT4BITCOLOR MAKE_DDHRESULT( 316 ) #define DDERR_NOT4BITCOLORINDEX MAKE_DDHRESULT( 317 ) #define DDERR_NOT8BITCOLOR MAKE_DDHRESULT( 320 ) #define DDERR_NOTEXTUREHW MAKE_DDHRESULT( 330 ) #define DDERR_NOVSYNCHW MAKE_DDHRESULT( 335 ) #define DDERR_NOZBUFFERHW MAKE_DDHRESULT( 340 ) #define DDERR_NOZOVERLAYHW MAKE_DDHRESULT( 350 ) #define DDERR_OUTOFCAPS MAKE_DDHRESULT( 360 ) #define DDERR_OUTOFMEMORY E_OUTOFMEMORY #define DDERR_OUTOFVIDEOMEMORY MAKE_DDHRESULT( 380 ) #define DDERR_OVERLAYCANTCLIP MAKE_DDHRESULT( 382 ) #define DDERR_OVERLAYCOLORKEYONLYONEACTIVE MAKE_DDHRESULT( 384 ) #define DDERR_PALETTEBUSY MAKE_DDHRESULT( 387 ) #define DDERR_COLORKEYNOTSET MAKE_DDHRESULT( 400 ) #define DDERR_SURFACEALREADYATTACHED MAKE_DDHRESULT( 410 ) #define DDERR_SURFACEALREADYDEPENDENT MAKE_DDHRESULT( 420 ) #define DDERR_SURFACEBUSY MAKE_DDHRESULT( 430 ) #define DDERR_CANTLOCKSURFACE MAKE_DDHRESULT( 435 ) #define DDERR_SURFACEISOBSCURED MAKE_DDHRESULT( 440 ) #define DDERR_SURFACELOST MAKE_DDHRESULT( 450 ) #define DDERR_SURFACENOTATTACHED MAKE_DDHRESULT( 460 ) #define DDERR_TOOBIGHEIGHT MAKE_DDHRESULT( 470 ) #define DDERR_TOOBIGSIZE MAKE_DDHRESULT( 480 ) #define DDERR_TOOBIGWIDTH MAKE_DDHRESULT( 490 ) #define DDERR_UNSUPPORTED E_NOTIMPL #define DDERR_UNSUPPORTEDFORMAT MAKE_DDHRESULT( 510 ) #define DDERR_UNSUPPORTEDMASK MAKE_DDHRESULT( 520 ) #define DDERR_INVALIDSTREAM MAKE_DDHRESULT( 521 ) #define DDERR_VERTICALBLANKINPROGRESS MAKE_DDHRESULT( 537 ) #define DDERR_WASSTILLDRAWING MAKE_DDHRESULT( 540 ) #define DDERR_DDSCAPSCOMPLEXREQUIRED MAKE_DDHRESULT( 542 ) #define DDERR_XALIGN MAKE_DDHRESULT( 560 ) #define DDERR_INVALIDDIRECTDRAWGUID MAKE_DDHRESULT( 561 ) #define DDERR_DIRECTDRAWALREADYCREATED MAKE_DDHRESULT( 562 ) #define DDERR_NODIRECTDRAWHW MAKE_DDHRESULT( 563 ) #define DDERR_PRIMARYSURFACEALREADYEXISTS MAKE_DDHRESULT( 564 ) #define DDERR_NOEMULATION MAKE_DDHRESULT( 565 ) #define DDERR_REGIONTOOSMALL MAKE_DDHRESULT( 566 ) #define DDERR_CLIPPERISUSINGHWND MAKE_DDHRESULT( 567 ) #define DDERR_NOCLIPPERATTACHED MAKE_DDHRESULT( 568 ) #define DDERR_NOHWND MAKE_DDHRESULT( 569 ) #define DDERR_HWNDSUBCLASSED MAKE_DDHRESULT( 570 ) #define DDERR_HWNDALREADYSET MAKE_DDHRESULT( 571 ) #define DDERR_NOPALETTEATTACHED MAKE_DDHRESULT( 572 ) #define DDERR_NOPALETTEHW MAKE_DDHRESULT( 573 ) #define DDERR_BLTFASTCANTCLIP MAKE_DDHRESULT( 574 ) #define DDERR_NOBLTHW MAKE_DDHRESULT( 575 ) #define DDERR_NODDROPSHW MAKE_DDHRESULT( 576 ) #define DDERR_OVERLAYNOTVISIBLE MAKE_DDHRESULT( 577 ) #define DDERR_NOOVERLAYDEST MAKE_DDHRESULT( 578 ) #define DDERR_INVALIDPOSITION MAKE_DDHRESULT( 579 ) #define DDERR_NOTAOVERLAYSURFACE MAKE_DDHRESULT( 580 ) #define DDERR_EXCLUSIVEMODEALREADYSET MAKE_DDHRESULT( 581 ) #define DDERR_NOTFLIPPABLE MAKE_DDHRESULT( 582 ) #define DDERR_CANTDUPLICATE MAKE_DDHRESULT( 583 ) #define DDERR_NOTLOCKED MAKE_DDHRESULT( 584 ) #define DDERR_CANTCREATEDC MAKE_DDHRESULT( 585 ) #define DDERR_NODC MAKE_DDHRESULT( 586 ) #define DDERR_WRONGMODE MAKE_DDHRESULT( 587 ) #define DDERR_IMPLICITLYCREATED MAKE_DDHRESULT( 588 ) #define DDERR_NOTPALETTIZED MAKE_DDHRESULT( 589 ) #define DDERR_UNSUPPORTEDMODE MAKE_DDHRESULT( 590 ) #define DDERR_NOMIPMAPHW MAKE_DDHRESULT( 591 ) #define DDERR_INVALIDSURFACETYPE MAKE_DDHRESULT( 592 ) #define DDERR_NOOPTIMIZEHW MAKE_DDHRESULT( 600 ) #define DDERR_NOTLOADED MAKE_DDHRESULT( 601 ) #define DDERR_NOFOCUSWINDOW MAKE_DDHRESULT( 602 ) #define DDERR_NOTONMIPMAPSUBLEVEL MAKE_DDHRESULT( 603 ) #define DDERR_DCALREADYCREATED MAKE_DDHRESULT( 620 ) #define DDERR_NONONLOCALVIDMEM MAKE_DDHRESULT( 630 ) #define DDERR_CANTPAGELOCK MAKE_DDHRESULT( 640 ) #define DDERR_CANTPAGEUNLOCK MAKE_DDHRESULT( 660 ) #define DDERR_NOTPAGELOCKED MAKE_DDHRESULT( 680 ) #define DDERR_MOREDATA MAKE_DDHRESULT( 690 ) #define DDERR_EXPIRED MAKE_DDHRESULT( 691 ) #define DDERR_TESTFINISHED MAKE_DDHRESULT( 692 ) #define DDERR_NEWMODE MAKE_DDHRESULT( 693 ) #define DDERR_D3DNOTINITIALIZED MAKE_DDHRESULT( 694 ) #define DDERR_VIDEONOTACTIVE MAKE_DDHRESULT( 695 ) #define DDERR_NOMONITORINFORMATION MAKE_DDHRESULT( 696 ) #define DDERR_NODRIVERSUPPORT MAKE_DDHRESULT( 697 ) #define DDERR_DEVICEDOESNTOWNSURFACE MAKE_DDHRESULT( 699 ) #define DDERR_NOTINITIALIZED CO_E_NOTINITIALIZED /* dwFlags for Blt* */ #define DDBLT_ALPHADEST 0x00000001 #define DDBLT_ALPHADESTCONSTOVERRIDE 0x00000002 #define DDBLT_ALPHADESTNEG 0x00000004 #define DDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008 #define DDBLT_ALPHAEDGEBLEND 0x00000010 #define DDBLT_ALPHASRC 0x00000020 #define DDBLT_ALPHASRCCONSTOVERRIDE 0x00000040 #define DDBLT_ALPHASRCNEG 0x00000080 #define DDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100 #define DDBLT_ASYNC 0x00000200 #define DDBLT_COLORFILL 0x00000400 #define DDBLT_DDFX 0x00000800 #define DDBLT_DDROPS 0x00001000 #define DDBLT_KEYDEST 0x00002000 #define DDBLT_KEYDESTOVERRIDE 0x00004000 #define DDBLT_KEYSRC 0x00008000 #define DDBLT_KEYSRCOVERRIDE 0x00010000 #define DDBLT_ROP 0x00020000 #define DDBLT_ROTATIONANGLE 0x00040000 #define DDBLT_ZBUFFER 0x00080000 #define DDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000 #define DDBLT_ZBUFFERDESTOVERRIDE 0x00200000 #define DDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000 #define DDBLT_ZBUFFERSRCOVERRIDE 0x00800000 #define DDBLT_WAIT 0x01000000 #define DDBLT_DEPTHFILL 0x02000000 #define DDBLT_DONOTWAIT 0x08000000 /* dwTrans for BltFast */ #define DDBLTFAST_NOCOLORKEY 0x00000000 #define DDBLTFAST_SRCCOLORKEY 0x00000001 #define DDBLTFAST_DESTCOLORKEY 0x00000002 #define DDBLTFAST_WAIT 0x00000010 #define DDBLTFAST_DONOTWAIT 0x00000020 /* dwFlags for Flip */ #define DDFLIP_WAIT 0x00000001 #define DDFLIP_EVEN 0x00000002 /* only valid for overlay */ #define DDFLIP_ODD 0x00000004 /* only valid for overlay */ #define DDFLIP_NOVSYNC 0x00000008 #define DDFLIP_STEREO 0x00000010 #define DDFLIP_DONOTWAIT 0x00000020 /* dwFlags for GetBltStatus */ #define DDGBS_CANBLT 0x00000001 #define DDGBS_ISBLTDONE 0x00000002 /* dwFlags for IDirectDrawSurface7::GetFlipStatus */ #define DDGFS_CANFLIP 1L #define DDGFS_ISFLIPDONE 2L /* dwFlags for IDirectDrawSurface7::SetPrivateData */ #define DDSPD_IUNKNOWNPTR 1L #define DDSPD_VOLATILE 2L /* DDSCAPS.dwCaps */ /* reserved1, was 3d capable */ #define DDSCAPS_RESERVED1 0x00000001 /* surface contains alpha information */ #define DDSCAPS_ALPHA 0x00000002 /* this surface is a backbuffer */ #define DDSCAPS_BACKBUFFER 0x00000004 /* complex surface structure */ #define DDSCAPS_COMPLEX 0x00000008 /* part of surface flipping structure */ #define DDSCAPS_FLIP 0x00000010 /* this surface is the frontbuffer surface */ #define DDSCAPS_FRONTBUFFER 0x00000020 /* this is a plain offscreen surface */ #define DDSCAPS_OFFSCREENPLAIN 0x00000040 /* overlay */ #define DDSCAPS_OVERLAY 0x00000080 /* palette objects can be created and attached to us */ #define DDSCAPS_PALETTE 0x00000100 /* primary surface (the one the user looks at currently)(right eye)*/ #define DDSCAPS_PRIMARYSURFACE 0x00000200 /* primary surface for left eye */ #define DDSCAPS_PRIMARYSURFACELEFT 0x00000400 /* surface exists in systemmemory */ #define DDSCAPS_SYSTEMMEMORY 0x00000800 /* surface can be used as a texture */ #define DDSCAPS_TEXTURE 0x00001000 /* surface may be destination for 3d rendering */ #define DDSCAPS_3DDEVICE 0x00002000 /* surface exists in videomemory */ #define DDSCAPS_VIDEOMEMORY 0x00004000 /* surface changes immediately visible */ #define DDSCAPS_VISIBLE 0x00008000 /* write only surface */ #define DDSCAPS_WRITEONLY 0x00010000 /* zbuffer surface */ #define DDSCAPS_ZBUFFER 0x00020000 /* has its own DC */ #define DDSCAPS_OWNDC 0x00040000 /* surface should be able to receive live video */ #define DDSCAPS_LIVEVIDEO 0x00080000 /* should be able to have a hw codec decompress stuff into it */ #define DDSCAPS_HWCODEC 0x00100000 /* mode X (320x200 or 320x240) surface */ #define DDSCAPS_MODEX 0x00200000 /* one mipmap surface (1 level) */ #define DDSCAPS_MIPMAP 0x00400000 #define DDSCAPS_RESERVED2 0x00800000 /* memory allocation delayed until Load() */ #define DDSCAPS_ALLOCONLOAD 0x04000000 /* Indicates that the surface will receive data from a video port */ #define DDSCAPS_VIDEOPORT 0x08000000 /* surface is in local videomemory */ #define DDSCAPS_LOCALVIDMEM 0x10000000 /* surface is in nonlocal videomemory */ #define DDSCAPS_NONLOCALVIDMEM 0x20000000 /* surface is a standard VGA mode surface (NOT ModeX) */ #define DDSCAPS_STANDARDVGAMODE 0x40000000 /* optimized? surface */ #define DDSCAPS_OPTIMIZED 0x80000000 typedef struct _DDSCAPS { DWORD dwCaps; /* capabilities of surface wanted */ } DDSCAPS,*LPDDSCAPS; /* DDSCAPS2.dwCaps2 */ /* indicates the surface will receive data from a video port using deinterlacing hardware. */ #define DDSCAPS2_HARDWAREDEINTERLACE 0x00000002 /* indicates the surface will be locked very frequently. */ #define DDSCAPS2_HINTDYNAMIC 0x00000004 /* indicates surface can be re-ordered or retiled on load() */ #define DDSCAPS2_HINTSTATIC 0x00000008 /* indicates surface to be managed by directdraw/direct3D */ #define DDSCAPS2_TEXTUREMANAGE 0x00000010 /* reserved bits */ #define DDSCAPS2_RESERVED1 0x00000020 #define DDSCAPS2_RESERVED2 0x00000040 /* indicates surface will never be locked again */ #define DDSCAPS2_OPAQUE 0x00000080 /* set at CreateSurface() time to indicate antialising will be used */ #define DDSCAPS2_HINTANTIALIASING 0x00000100 /* set at CreateSurface() time to indicate cubic environment map */ #define DDSCAPS2_CUBEMAP 0x00000200 /* face flags for cube maps */ #define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400 #define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800 #define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000 #define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000 #define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000 #define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000 /* specifies all faces of a cube for CreateSurface() */ #define DDSCAPS2_CUBEMAP_ALLFACES ( DDSCAPS2_CUBEMAP_POSITIVEX |\ DDSCAPS2_CUBEMAP_NEGATIVEX |\ DDSCAPS2_CUBEMAP_POSITIVEY |\ DDSCAPS2_CUBEMAP_NEGATIVEY |\ DDSCAPS2_CUBEMAP_POSITIVEZ |\ DDSCAPS2_CUBEMAP_NEGATIVEZ ) /* set for mipmap sublevels on DirectX7 and later. ignored by CreateSurface() */ #define DDSCAPS2_MIPMAPSUBLEVEL 0x00010000 /* indicates texture surface to be managed by Direct3D *only* */ #define DDSCAPS2_D3DTEXTUREMANAGE 0x00020000 /* indicates managed surface that can safely be lost */ #define DDSCAPS2_DONOTPERSIST 0x00040000 /* indicates surface is part of a stereo flipping chain */ #define DDSCAPS2_STEREOSURFACELEFT 0x00080000 typedef struct _DDSCAPS2 { DWORD dwCaps; /* capabilities of surface wanted */ DWORD dwCaps2; /* additional capabilities */ DWORD dwCaps3; /* reserved capabilities */ DWORD dwCaps4; /* more reserved capabilities */ } DDSCAPS2,*LPDDSCAPS2; #define DD_ROP_SPACE (256/32) /* space required to store ROP array */ typedef struct DDCAPS_DX7 /* DirectX 7 version of caps struct */ { DWORD dwSize; /* size of the DDDRIVERCAPS structure */ DWORD dwCaps; /* driver specific capabilities */ DWORD dwCaps2; /* more driver specific capabilites */ DWORD dwCKeyCaps; /* color key capabilities of the surface */ DWORD dwFXCaps; /* driver specific stretching and effects capabilites */ DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */ DWORD dwPalCaps; /* palette capabilities */ DWORD dwSVCaps; /* stereo vision capabilities */ DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */ DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */ DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */ DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */ DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */ DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */ DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */ DWORD dwVidMemTotal; /* total amount of video memory */ DWORD dwVidMemFree; /* amount of free video memory */ DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */ DWORD dwCurrVisibleOverlays; /* current number of visible overlays */ DWORD dwNumFourCCCodes; /* number of four cc codes */ DWORD dwAlignBoundarySrc; /* source rectangle alignment */ DWORD dwAlignSizeSrc; /* source rectangle byte size */ DWORD dwAlignBoundaryDest; /* dest rectangle alignment */ DWORD dwAlignSizeDest; /* dest rectangle byte size */ DWORD dwAlignStrideAlign; /* stride alignment */ DWORD dwRops[DD_ROP_SPACE]; /* ROPS supported */ DDSCAPS ddsOldCaps; /* old DDSCAPS - superseded for DirectX6+ */ DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */ DWORD dwReserved1; DWORD dwReserved2; DWORD dwReserved3; DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */ DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */ DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */ DWORD dwSVBRops[DD_ROP_SPACE];/* ROPS supported for System->Vmem blts */ DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */ DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */ DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */ DWORD dwVSBRops[DD_ROP_SPACE];/* ROPS supported for Vmem->System blts */ DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */ DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */ DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */ DWORD dwSSBRops[DD_ROP_SPACE];/* ROPS supported for System->System blts */ DWORD dwMaxVideoPorts; /* maximum number of usable video ports */ DWORD dwCurrVideoPorts; /* current number of video ports used */ DWORD dwSVBCaps2; /* more driver specific capabilities for System->Vmem blts */ DWORD dwNLVBCaps; /* driver specific capabilities for non-local->local vidmem blts */ DWORD dwNLVBCaps2; /* more driver specific capabilities non-local->local vidmem blts */ DWORD dwNLVBCKeyCaps; /* driver color key capabilities for non-local->local vidmem blts */ DWORD dwNLVBFXCaps; /* driver FX capabilities for non-local->local blts */ DWORD dwNLVBRops[DD_ROP_SPACE]; /* ROPS supported for non-local->local blts */ DDSCAPS2 ddsCaps; /* surface capabilities */ } DDCAPS_DX7,*LPDDCAPS_DX7; typedef DDCAPS_DX7 DDCAPS; typedef DDCAPS *LPDDCAPS; /* DDCAPS.dwCaps */ #define DDCAPS_3D 0x00000001 #define DDCAPS_ALIGNBOUNDARYDEST 0x00000002 #define DDCAPS_ALIGNSIZEDEST 0x00000004 #define DDCAPS_ALIGNBOUNDARYSRC 0x00000008 #define DDCAPS_ALIGNSIZESRC 0x00000010 #define DDCAPS_ALIGNSTRIDE 0x00000020 #define DDCAPS_BLT 0x00000040 #define DDCAPS_BLTQUEUE 0x00000080 #define DDCAPS_BLTFOURCC 0x00000100 #define DDCAPS_BLTSTRETCH 0x00000200 #define DDCAPS_GDI 0x00000400 #define DDCAPS_OVERLAY 0x00000800 #define DDCAPS_OVERLAYCANTCLIP 0x00001000 #define DDCAPS_OVERLAYFOURCC 0x00002000 #define DDCAPS_OVERLAYSTRETCH 0x00004000 #define DDCAPS_PALETTE 0x00008000 #define DDCAPS_PALETTEVSYNC 0x00010000 #define DDCAPS_READSCANLINE 0x00020000 #define DDCAPS_STEREOVIEW 0x00040000 #define DDCAPS_VBI 0x00080000 #define DDCAPS_ZBLTS 0x00100000 #define DDCAPS_ZOVERLAYS 0x00200000 #define DDCAPS_COLORKEY 0x00400000 #define DDCAPS_ALPHA 0x00800000 #define DDCAPS_COLORKEYHWASSIST 0x01000000 #define DDCAPS_NOHARDWARE 0x02000000 #define DDCAPS_BLTCOLORFILL 0x04000000 #define DDCAPS_BANKSWITCHED 0x08000000 #define DDCAPS_BLTDEPTHFILL 0x10000000 #define DDCAPS_CANCLIP 0x20000000 #define DDCAPS_CANCLIPSTRETCHED 0x40000000 #define DDCAPS_CANBLTSYSMEM 0x80000000 /* DDCAPS.dwCaps2 */ #define DDCAPS2_CERTIFIED 0x00000001 #define DDCAPS2_NO2DDURING3DSCENE 0x00000002 #define DDCAPS2_VIDEOPORT 0x00000004 #define DDCAPS2_AUTOFLIPOVERLAY 0x00000008 #define DDCAPS2_CANBOBINTERLEAVED 0x00000010 #define DDCAPS2_CANBOBNONINTERLEAVED 0x00000020 #define DDCAPS2_COLORCONTROLOVERLAY 0x00000040 #define DDCAPS2_COLORCONTROLPRIMARY 0x00000080 #define DDCAPS2_CANDROPZ16BIT 0x00000100 #define DDCAPS2_NONLOCALVIDMEM 0x00000200 #define DDCAPS2_NONLOCALVIDMEMCAPS 0x00000400 #define DDCAPS2_NOPAGELOCKREQUIRED 0x00000800 #define DDCAPS2_WIDESURFACES 0x00001000 #define DDCAPS2_CANFLIPODDEVEN 0x00002000 #define DDCAPS2_CANBOBHARDWARE 0x00004000 #define DDCAPS2_COPYFOURCC 0x00008000 #define DDCAPS2_PRIMARYGAMMA 0x00020000 #define DDCAPS2_CANRENDERWINDOWED 0x00080000 #define DDCAPS2_CANCALIBRATEGAMMA 0x00100000 #define DDCAPS2_FLIPINTERVAL 0x00200000 #define DDCAPS2_FLIPNOVSYNC 0x00400000 #define DDCAPS2_CANMANAGETEXTURE 0x00800000 #define DDCAPS2_TEXMANINNONLOCALVIDMEM 0x01000000 #define DDCAPS2_STEREO 0x02000000 #define DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL 0x04000000 /* Set/Get Colour Key Flags */ #define DDCKEY_COLORSPACE 0x00000001 /* Struct is single colour space */ #define DDCKEY_DESTBLT 0x00000002 /* To be used as dest for blt */ #define DDCKEY_DESTOVERLAY 0x00000004 /* To be used as dest for CK overlays */ #define DDCKEY_SRCBLT 0x00000008 /* To be used as src for blt */ #define DDCKEY_SRCOVERLAY 0x00000010 /* To be used as src for CK overlays */ typedef struct _DDCOLORKEY { DWORD dwColorSpaceLowValue;/* low boundary of color space that is to * be treated as Color Key, inclusive */ DWORD dwColorSpaceHighValue;/* high boundary of color space that is * to be treated as Color Key, inclusive */ } DDCOLORKEY,*LPDDCOLORKEY; /* ddCKEYCAPS bits */ #define DDCKEYCAPS_DESTBLT 0x00000001 #define DDCKEYCAPS_DESTBLTCLRSPACE 0x00000002 #define DDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004 #define DDCKEYCAPS_DESTBLTYUV 0x00000008 #define DDCKEYCAPS_DESTOVERLAY 0x00000010 #define DDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020 #define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040 #define DDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080 #define DDCKEYCAPS_DESTOVERLAYYUV 0x00000100 #define DDCKEYCAPS_SRCBLT 0x00000200 #define DDCKEYCAPS_SRCBLTCLRSPACE 0x00000400 #define DDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800 #define DDCKEYCAPS_SRCBLTYUV 0x00001000 #define DDCKEYCAPS_SRCOVERLAY 0x00002000 #define DDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000 #define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000 #define DDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000 #define DDCKEYCAPS_SRCOVERLAYYUV 0x00020000 #define DDCKEYCAPS_NOCOSTOVERLAY 0x00040000 typedef struct _DDPIXELFORMAT { DWORD dwSize; /* 0: size of structure */ DWORD dwFlags; /* 4: pixel format flags */ DWORD dwFourCC; /* 8: (FOURCC code) */ union { DWORD dwRGBBitCount; /* C: how many bits per pixel */ DWORD dwYUVBitCount; /* C: how many bits per pixel */ DWORD dwZBufferBitDepth; /* C: how many bits for z buffers */ DWORD dwAlphaBitDepth; /* C: how many bits for alpha channels*/ DWORD dwLuminanceBitCount; DWORD dwBumpBitCount; } DUMMYUNIONNAME1; union { DWORD dwRBitMask; /* 10: mask for red bit*/ DWORD dwYBitMask; /* 10: mask for Y bits*/ DWORD dwStencilBitDepth; DWORD dwLuminanceBitMask; DWORD dwBumpDuBitMask; } DUMMYUNIONNAME2; union { DWORD dwGBitMask; /* 14: mask for green bits*/ DWORD dwUBitMask; /* 14: mask for U bits*/ DWORD dwZBitMask; DWORD dwBumpDvBitMask; } DUMMYUNIONNAME3; union { DWORD dwBBitMask; /* 18: mask for blue bits*/ DWORD dwVBitMask; /* 18: mask for V bits*/ DWORD dwStencilBitMask; DWORD dwBumpLuminanceBitMask; } DUMMYUNIONNAME4; union { DWORD dwRGBAlphaBitMask; /* 1C: mask for alpha channel */ DWORD dwYUVAlphaBitMask; /* 1C: mask for alpha channel */ DWORD dwLuminanceAlphaBitMask; DWORD dwRGBZBitMask; /* 1C: mask for Z channel */ DWORD dwYUVZBitMask; /* 1C: mask for Z channel */ } DUMMYUNIONNAME5; /* 20: next structure */ } DDPIXELFORMAT,*LPDDPIXELFORMAT; /* DDCAPS.dwFXCaps */ #define DDFXCAPS_BLTALPHA 0x00000001 #define DDFXCAPS_OVERLAYALPHA 0x00000004 #define DDFXCAPS_BLTARITHSTRETCHYN 0x00000010 #define DDFXCAPS_BLTARITHSTRETCHY 0x00000020 #define DDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040 #define DDFXCAPS_BLTMIRRORUPDOWN 0x00000080 #define DDFXCAPS_BLTROTATION 0x00000100 #define DDFXCAPS_BLTROTATION90 0x00000200 #define DDFXCAPS_BLTSHRINKX 0x00000400 #define DDFXCAPS_BLTSHRINKXN 0x00000800 #define DDFXCAPS_BLTSHRINKY 0x00001000 #define DDFXCAPS_BLTSHRINKYN 0x00002000 #define DDFXCAPS_BLTSTRETCHX 0x00004000 #define DDFXCAPS_BLTSTRETCHXN 0x00008000 #define DDFXCAPS_BLTSTRETCHY 0x00010000 #define DDFXCAPS_BLTSTRETCHYN 0x00020000 #define DDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000 #define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008 #define DDFXCAPS_OVERLAYSHRINKX 0x00080000 #define DDFXCAPS_OVERLAYSHRINKXN 0x00100000 #define DDFXCAPS_OVERLAYSHRINKY 0x00200000 #define DDFXCAPS_OVERLAYSHRINKYN 0x00400000 #define DDFXCAPS_OVERLAYSTRETCHX 0x00800000 #define DDFXCAPS_OVERLAYSTRETCHXN 0x01000000 #define DDFXCAPS_OVERLAYSTRETCHY 0x02000000 #define DDFXCAPS_OVERLAYSTRETCHYN 0x04000000 #define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000 #define DDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000 #define DDFXCAPS_OVERLAYFILTER DDFXCAPS_OVERLAYARITHSTRETCHY /* DDCAPS.dwFXAlphaCaps */ #define DDFXALPHACAPS_BLTALPHAEDGEBLEND 0x00000001 #define DDFXALPHACAPS_BLTALPHAPIXELS 0x00000002 #define DDFXALPHACAPS_BLTALPHAPIXELSNEG 0x00000004 #define DDFXALPHACAPS_BLTALPHASURFACES 0x00000008 #define DDFXALPHACAPS_BLTALPHASURFACESNEG 0x00000010 #define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND 0x00000020 #define DDFXALPHACAPS_OVERLAYALPHAPIXELS 0x00000040 #define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG 0x00000080 #define DDFXALPHACAPS_OVERLAYALPHASURFACES 0x00000100 #define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG 0x00000200 /* DDCAPS.dwPalCaps */ #define DDPCAPS_4BIT 0x00000001 #define DDPCAPS_8BITENTRIES 0x00000002 #define DDPCAPS_8BIT 0x00000004 #define DDPCAPS_INITIALIZE 0x00000008 #define DDPCAPS_PRIMARYSURFACE 0x00000010 #define DDPCAPS_PRIMARYSURFACELEFT 0x00000020 #define DDPCAPS_ALLOW256 0x00000040 #define DDPCAPS_VSYNC 0x00000080 #define DDPCAPS_1BIT 0x00000100 #define DDPCAPS_2BIT 0x00000200 #define DDPCAPS_ALPHA 0x00000400 /* DDCAPS.dwSVCaps */ /* the first 4 of these are now obsolete */ #if DIRECTDRAW_VERSION >= 0x700 /* FIXME: I'm not sure when this switch occurred */ #define DDSVCAPS_RESERVED1 0x00000001 #define DDSVCAPS_RESERVED2 0x00000002 #define DDSVCAPS_RESERVED3 0x00000004 #define DDSVCAPS_RESERVED4 0x00000008 #else #define DDSVCAPS_ENIGMA 0x00000001 #define DDSVCAPS_FLICKER 0x00000002 #define DDSVCAPS_REDBLUE 0x00000004 #define DDSVCAPS_SPLIT 0x00000008 #endif #define DDSVCAPS_STEREOSEQUENTIAL 0x00000010 /* BitDepths */ #define DDBD_1 0x00004000 #define DDBD_2 0x00002000 #define DDBD_4 0x00001000 #define DDBD_8 0x00000800 #define DDBD_16 0x00000400 #define DDBD_24 0x00000200 #define DDBD_32 0x00000100 /* DDOVERLAYFX.dwDDFX */ #define DDOVERFX_ARITHSTRETCHY 0x00000001 #define DDOVERFX_MIRRORLEFTRIGHT 0x00000002 #define DDOVERFX_MIRRORUPDOWN 0x00000004 /* UpdateOverlay flags */ #define DDOVER_ALPHADEST 0x00000001 #define DDOVER_ALPHADESTCONSTOVERRIDE 0x00000002 #define DDOVER_ALPHADESTNEG 0x00000004 #define DDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008 #define DDOVER_ALPHAEDGEBLEND 0x00000010 #define DDOVER_ALPHASRC 0x00000020 #define DDOVER_ALPHASRCCONSTOVERRIDE 0x00000040 #define DDOVER_ALPHASRCNEG 0x00000080 #define DDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100 #define DDOVER_HIDE 0x00000200 #define DDOVER_KEYDEST 0x00000400 #define DDOVER_KEYDESTOVERRIDE 0x00000800 #define DDOVER_KEYSRC 0x00001000 #define DDOVER_KEYSRCOVERRIDE 0x00002000 #define DDOVER_SHOW 0x00004000 #define DDOVER_ADDDIRTYRECT 0x00008000 #define DDOVER_REFRESHDIRTYRECTS 0x00010000 #define DDOVER_REFRESHALL 0x00020000 #define DDOVER_DDFX 0x00080000 #define DDOVER_AUTOFLIP 0x00100000 #define DDOVER_BOB 0x00200000 #define DDOVER_OVERRIDEBOBWEAVE 0x00400000 #define DDOVER_INTERLEAVED 0x00800000 /* DDCOLORKEY.dwFlags */ #define DDPF_ALPHAPIXELS 0x00000001 #define DDPF_ALPHA 0x00000002 #define DDPF_FOURCC 0x00000004 #define DDPF_PALETTEINDEXED4 0x00000008 #define DDPF_PALETTEINDEXEDTO8 0x00000010 #define DDPF_PALETTEINDEXED8 0x00000020 #define DDPF_RGB 0x00000040 #define DDPF_COMPRESSED 0x00000080 #define DDPF_RGBTOYUV 0x00000100 #define DDPF_YUV 0x00000200 #define DDPF_ZBUFFER 0x00000400 #define DDPF_PALETTEINDEXED1 0x00000800 #define DDPF_PALETTEINDEXED2 0x00001000 #define DDPF_ZPIXELS 0x00002000 #define DDPF_STENCILBUFFER 0x00004000 #define DDPF_ALPHAPREMULT 0x00008000 #define DDPF_LUMINANCE 0x00020000 #define DDPF_BUMPLUMINANCE 0x00040000 #define DDPF_BUMPDUDV 0x00080000 /* SetCooperativeLevel dwFlags */ #define DDSCL_FULLSCREEN 0x00000001 #define DDSCL_ALLOWREBOOT 0x00000002 #define DDSCL_NOWINDOWCHANGES 0x00000004 #define DDSCL_NORMAL 0x00000008 #define DDSCL_EXCLUSIVE 0x00000010 #define DDSCL_ALLOWMODEX 0x00000040 #define DDSCL_SETFOCUSWINDOW 0x00000080 #define DDSCL_SETDEVICEWINDOW 0x00000100 #define DDSCL_CREATEDEVICEWINDOW 0x00000200 #define DDSCL_MULTITHREADED 0x00000400 #define DDSCL_FPUSETUP 0x00000800 #define DDSCL_FPUPRESERVE 0x00001000 /* DDSURFACEDESC.dwFlags */ #define DDSD_CAPS 0x00000001 #define DDSD_HEIGHT 0x00000002 #define DDSD_WIDTH 0x00000004 #define DDSD_PITCH 0x00000008 #define DDSD_BACKBUFFERCOUNT 0x00000020 #define DDSD_ZBUFFERBITDEPTH 0x00000040 #define DDSD_ALPHABITDEPTH 0x00000080 #define DDSD_LPSURFACE 0x00000800 #define DDSD_PIXELFORMAT 0x00001000 #define DDSD_CKDESTOVERLAY 0x00002000 #define DDSD_CKDESTBLT 0x00004000 #define DDSD_CKSRCOVERLAY 0x00008000 #define DDSD_CKSRCBLT 0x00010000 #define DDSD_MIPMAPCOUNT 0x00020000 #define DDSD_REFRESHRATE 0x00040000 #define DDSD_LINEARSIZE 0x00080000 #define DDSD_TEXTURESTAGE 0x00100000 #define DDSD_FVF 0x00200000 #define DDSD_SRCVBHANDLE 0x00400000 #define DDSD_ALL 0x007ff9ee /* EnumSurfaces flags */ #define DDENUMSURFACES_ALL 0x00000001 #define DDENUMSURFACES_MATCH 0x00000002 #define DDENUMSURFACES_NOMATCH 0x00000004 #define DDENUMSURFACES_CANBECREATED 0x00000008 #define DDENUMSURFACES_DOESEXIST 0x00000010 /* SetDisplayMode flags */ #define DDSDM_STANDARDVGAMODE 0x00000001 /* EnumDisplayModes flags */ #define DDEDM_REFRESHRATES 0x00000001 #define DDEDM_STANDARDVGAMODES 0x00000002 /* WaitForVerticalDisplay flags */ #define DDWAITVB_BLOCKBEGIN 0x00000001 #define DDWAITVB_BLOCKBEGINEVENT 0x00000002 #define DDWAITVB_BLOCKEND 0x00000004 typedef struct _DDSURFACEDESC { DWORD dwSize; /* 0: size of the DDSURFACEDESC structure*/ DWORD dwFlags; /* 4: determines what fields are valid*/ DWORD dwHeight; /* 8: height of surface to be created*/ DWORD dwWidth; /* C: width of input surface*/ union { LONG lPitch; /* 10: distance to start of next line (return value only)*/ DWORD dwLinearSize; } DUMMYUNIONNAME1; DWORD dwBackBufferCount;/* 14: number of back buffers requested*/ union { DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/ DWORD dwZBufferBitDepth;/*18: depth of Z buffer requested*/ DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/ } DUMMYUNIONNAME2; DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/ DWORD dwReserved; /* 20:reserved*/ LPVOID lpSurface; /* 24:pointer to the associated surface memory*/ DDCOLORKEY ddckCKDestOverlay;/* 28: CK for dest overlay use*/ DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/ DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/ DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/ DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/ DDSCAPS ddsCaps; /* 68: direct draw surface caps */ } DDSURFACEDESC,*LPDDSURFACEDESC; typedef struct _DDSURFACEDESC2 { DWORD dwSize; /* 0: size of the DDSURFACEDESC2 structure*/ DWORD dwFlags; /* 4: determines what fields are valid*/ DWORD dwHeight; /* 8: height of surface to be created*/ DWORD dwWidth; /* C: width of input surface*/ union { LONG lPitch; /*10: distance to start of next line (return value only)*/ DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */ } DUMMYUNIONNAME1; DWORD dwBackBufferCount;/* 14: number of back buffers requested*/ union { DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/ DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/ DWORD dwSrcVBHandle;/* 18:source used in VB::Optimize */ } DUMMYUNIONNAME2; DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/ DWORD dwReserved; /* 20:reserved*/ LPVOID lpSurface; /* 24:pointer to the associated surface memory*/ union { DDCOLORKEY ddckCKDestOverlay; /* 28: CK for dest overlay use*/ DWORD dwEmptyFaceColor; /* 28: color for empty cubemap faces */ } DUMMYUNIONNAME3; DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/ DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/ DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/ union { DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/ DWORD dwFVF; /* 48: vertex format description of vertex buffers */ } DUMMYUNIONNAME4; DDSCAPS2 ddsCaps; /* 68: DDraw surface caps */ DWORD dwTextureStage; /* 78: stage in multitexture cascade */ } DDSURFACEDESC2,*LPDDSURFACEDESC2; /* DDCOLORCONTROL.dwFlags */ #define DDCOLOR_BRIGHTNESS 0x00000001 #define DDCOLOR_CONTRAST 0x00000002 #define DDCOLOR_HUE 0x00000004 #define DDCOLOR_SATURATION 0x00000008 #define DDCOLOR_SHARPNESS 0x00000010 #define DDCOLOR_GAMMA 0x00000020 #define DDCOLOR_COLORENABLE 0x00000040 typedef struct { DWORD dwSize; DWORD dwFlags; LONG lBrightness; LONG lContrast; LONG lHue; LONG lSaturation; LONG lSharpness; LONG lGamma; LONG lColorEnable; DWORD dwReserved1; } DDCOLORCONTROL,*LPDDCOLORCONTROL; typedef struct { WORD red[256]; WORD green[256]; WORD blue[256]; } DDGAMMARAMP,*LPDDGAMMARAMP; /* flags for DirectDrawEnumerateEx */ #define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001 #define DDENUM_DETACHEDSECONDARYDEVICES 0x00000002 #define DDENUM_NONDISPLAYDEVICES 0x00000004 /* flags for DirectDrawCreate or IDirectDraw::Initialize */ #define DDCREATE_HARDWAREONLY 1L #define DDCREATE_EMULATIONONLY 2L /* dwDDFX */ /* arithmetic stretching along y axis */ #define DDBLTFX_ARITHSTRETCHY 0x00000001 /* mirror on y axis */ #define DDBLTFX_MIRRORLEFTRIGHT 0x00000002 /* mirror on x axis */ #define DDBLTFX_MIRRORUPDOWN 0x00000004 /* do not tear */ #define DDBLTFX_NOTEARING 0x00000008 /* 180 degrees clockwise rotation */ #define DDBLTFX_ROTATE180 0x00000010 /* 270 degrees clockwise rotation */ #define DDBLTFX_ROTATE270 0x00000020 /* 90 degrees clockwise rotation */ #define DDBLTFX_ROTATE90 0x00000040 /* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */ #define DDBLTFX_ZBUFFERRANGE 0x00000080 /* add dwZBufferBaseDest to every source z value before compare */ #define DDBLTFX_ZBUFFERBASEDEST 0x00000100 typedef DWORD IDirectDrawSurface; /* FIXME: implement proper definition */ typedef IDirectDrawSurface *LPDIRECTDRAWSURFACE; typedef struct _DDBLTFX { DWORD dwSize; /* size of structure */ DWORD dwDDFX; /* FX operations */ DWORD dwROP; /* Win32 raster operations */ DWORD dwDDROP; /* Raster operations new for DirectDraw */ DWORD dwRotationAngle; /* Rotation angle for blt */ DWORD dwZBufferOpCode; /* ZBuffer compares */ DWORD dwZBufferLow; /* Low limit of Z buffer */ DWORD dwZBufferHigh; /* High limit of Z buffer */ DWORD dwZBufferBaseDest; /* Destination base value */ DWORD dwZDestConstBitDepth; /* Bit depth used to specify Z constant for destination */ union { DWORD dwZDestConst; /* Constant to use as Z buffer for dest */ LPDIRECTDRAWSURFACE lpDDSZBufferDest; /* Surface to use as Z buffer for dest */ } DUMMYUNIONNAME1; DWORD dwZSrcConstBitDepth; /* Bit depth used to specify Z constant for source */ union { DWORD dwZSrcConst; /* Constant to use as Z buffer for src */ LPDIRECTDRAWSURFACE lpDDSZBufferSrc; /* Surface to use as Z buffer for src */ } DUMMYUNIONNAME2; DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */ DWORD dwAlphaEdgeBlend; /* Alpha for edge blending */ DWORD dwReserved; DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */ union { DWORD dwAlphaDestConst; /* Constant to use as Alpha Channel */ LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as Alpha Channel */ } DUMMYUNIONNAME3; DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */ union { DWORD dwAlphaSrcConst; /* Constant to use as Alpha Channel */ LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as Alpha Channel */ } DUMMYUNIONNAME4; union { DWORD dwFillColor; /* color in RGB or Palettized */ DWORD dwFillDepth; /* depth value for z-buffer */ DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */ LPDIRECTDRAWSURFACE lpDDSPattern; /* Surface to use as pattern */ } DUMMYUNIONNAME5; DDCOLORKEY ddckDestColorkey; /* DestColorkey override */ DDCOLORKEY ddckSrcColorkey; /* SrcColorkey override */ } DDBLTFX,*LPDDBLTFX; typedef struct _DDOVERLAYFX { DWORD dwSize; /* size of structure */ DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */ DWORD dwAlphaEdgeBlend; /* Constant to use as alpha for edge blend */ DWORD dwReserved; DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */ union { DWORD dwAlphaDestConst; /* Constant to use as alpha channel for dest */ LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as alpha channel for dest */ } DUMMYUNIONNAME1; DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */ union { DWORD dwAlphaSrcConst; /* Constant to use as alpha channel for src */ LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as alpha channel for src */ } DUMMYUNIONNAME2; DDCOLORKEY dckDestColorkey; /* DestColorkey override */ DDCOLORKEY dckSrcColorkey; /* DestColorkey override */ DWORD dwDDFX; /* Overlay FX */ DWORD dwFlags; /* flags */ } DDOVERLAYFX,*LPDDOVERLAYFX; typedef struct _DDBLTBATCH { LPRECT lprDest; LPDIRECTDRAWSURFACE lpDDSSrc; LPRECT lprSrc; DWORD dwFlags; LPDDBLTFX lpDDBltFx; } DDBLTBATCH,*LPDDBLTBATCH; #define MAX_DDDEVICEID_STRING 512 typedef struct tagDDDEVICEIDENTIFIER { char szDriver[MAX_DDDEVICEID_STRING]; char szDescription[MAX_DDDEVICEID_STRING]; LARGE_INTEGER liDriverVersion; DWORD dwVendorId; DWORD dwDeviceId; DWORD dwSubSysId; DWORD dwRevision; GUID guidDeviceIdentifier; } DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER; typedef struct tagDDDEVICEIDENTIFIER2 { char szDriver[MAX_DDDEVICEID_STRING]; /* user readable driver name */ char szDescription[MAX_DDDEVICEID_STRING]; /* user readable description */ LARGE_INTEGER liDriverVersion; /* driver version */ DWORD dwVendorId; /* vendor ID, zero if unknown */ DWORD dwDeviceId; /* chipset ID, zero if unknown */ DWORD dwSubSysId; /* board ID, zero if unknown */ DWORD dwRevision; /* chipset version, zero if unknown */ GUID guidDeviceIdentifier; /* unique ID for this driver/chipset combination */ DWORD dwWHQLLevel; /* Windows Hardware Quality Lab certification level */ } DDDEVICEIDENTIFIER2, * LPDDDEVICEIDENTIFIER2; #ifdef __cplusplus } /* extern "C" */ #endif /* defined(__cplusplus) */ #endif /* __WINE_DDRAW_H */