#include #include struct _exception { int type; char* name; double arg1; double arg2; double retval; } ; /* * @unimplemented */ int _matherr(struct _exception* e) { return 0; } // not exported by NTDLL void __setusermatherr(int (*handler)(struct _exception*)) { } #define _FPIEEE_RECORD void /* * @unimplemented */ int _fpieee_flt( unsigned long exception_code, struct _EXCEPTION_POINTERS* ExceptionPointer, int (*handler)(_FPIEEE_RECORD*) ) { return 0; }