/* * * Character List * * Copyright (c) 2000 by Jean-Claude Batista * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include "charlist.h" #include "windef.h" #include "winbase.h" #include "debug.h" #if 0 #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(richedit); #else #define TRACE DPRINT #define WARN DPRINT #define FIXME DPRINT #endif extern HANDLE RICHED32_hHeap; void CHARLIST_Enqueue( CHARLIST* pCharList, char myChar ) { CHARLISTENTRY* pNewEntry = HeapAlloc(RICHED32_hHeap, 0,sizeof(CHARLISTENTRY)); pNewEntry->pNext = NULL; pNewEntry->myChar = myChar; TRACE("\n"); if(pCharList->pTail == NULL) { pCharList->pHead = pCharList->pTail = pNewEntry; } else { CHARLISTENTRY* pCurrent = pCharList->pTail; pCharList->pTail = pCurrent->pNext = pNewEntry; } pCharList->nCount++; } void CHARLIST_Push( CHARLIST* pCharList, char myChar) { CHARLISTENTRY* pNewEntry = malloc(sizeof(CHARLISTENTRY)); TRACE("\n"); pNewEntry->myChar = myChar; if(pCharList->pHead == NULL) { pCharList->pHead = pCharList->pTail = pNewEntry; pNewEntry->pNext = NULL; } else { pNewEntry->pNext = pCharList->pHead; pCharList->pHead = pNewEntry; } pCharList->nCount++; } char CHARLIST_Dequeue(CHARLIST* pCharList) { CHARLISTENTRY* pCurrent; char myChar; TRACE("\n"); if(pCharList->nCount == 0) return 0; pCharList->nCount--; myChar = pCharList->pHead->myChar; pCurrent = pCharList->pHead->pNext; HeapFree(RICHED32_hHeap, 0,pCharList->pHead); if(pCharList->nCount == 0) { pCharList->pHead = pCharList->pTail = NULL; } else { pCharList->pHead = pCurrent; } return myChar; } int CHARLIST_GetNbItems(CHARLIST* pCharList) { TRACE("\n"); return pCharList->nCount; } void CHARLIST_FreeList(CHARLIST* pCharList){ TRACE("\n"); while(pCharList->nCount) CHARLIST_Dequeue(pCharList); } /* this function counts the number of occurrences of a caracter */ int CHARLIST_CountChar(CHARLIST* pCharList, char myChar) { CHARLISTENTRY *pCurrent; int nCount = 0; TRACE("\n"); for(pCurrent =pCharList->pHead ;pCurrent;pCurrent=pCurrent->pNext) if(pCurrent->myChar == myChar) nCount++; return nCount; } int CHARLIST_toBuffer(CHARLIST* pCharList, char* pBuffer, int nBufferSize) { TRACE("\n"); /* we add one to store a NULL caracter */ if(nBufferSize < pCharList->nCount + 1) return pCharList->nCount; for(;pCharList->nCount;pBuffer++) *pBuffer = CHARLIST_Dequeue(pCharList); *pBuffer = '\0'; return 0; }