/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS user32.dll * FILE: include/user32.h * PURPOSE: Global user32 definitions */ #include #include typedef struct _USER32_THREAD_DATA { MSG LastMessage; } USER32_THREAD_DATA, *PUSER32_THREAD_DATA; PUSER32_THREAD_DATA User32GetThreadData(); VOID DeleteFrameBrushes(VOID);