typedef struct _KEYBOARD_INPUT_DATA {
- //
- // Unit number. E.g., for \Device\KeyboardPort0 the unit is '0',
- // for \Device\KeyboardPort1 the unit is '1', and so on.
- //
+ /*
+ * Unit number. E.g., for \Device\KeyboardPort0 the unit is '0',
+ * for \Device\KeyboardPort1 the unit is '1', and so on.
+ */
USHORT UnitId;
USHORT MakeCode;