/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
-#include <crtdll/process.h>
-#include <crtdll/stdlib.h>
+#include <msvcrt/process.h>
+#include <msvcrt/stdlib.h>
#include <stdarg.h>
+
int _spawnl(int nMode, const char* szPath, const char* szArgv0,...)
{
- char *szArg[100];
- const char *a;
+ char* szArg[100];
+ const char* a;
int i = 1;
va_list l = 0;
szArg[0]=(char*)szArgv0;
va_start(l,szArgv0);
do {
- a = va_arg(l,const char *);
- szArg[i++] = (char *)a;
- } while ( a != NULL && i < 100 );
+ a = va_arg(l, const char*);
+ szArg[i++] = (char*)a;
+ } while (a != NULL && i < 100);
return _spawnve(nMode, szPath, szArg, _environ);
}