* PROJECT: ReactOS C runtime
* FILE: cpp.c
* PURPOSE: C++ runtime
- * PROGRAMMERS: Ge van Geldorp (ge@gse.nl)
- * NOTES: Copied from Wine and slightly adapter for ReactOS
+ * NOTES: Copied from Wine and slightly adapted for ReactOS
+ * This is a derivative work compiled of work written and
+ * copyrighted by (at least):
+ * Alexandre Juliard <juliard@winehq.org>
+ * Patrik Stridvall <ps@leissner.se>
+ * Dimitrie O. Paun <dpaun@rogers.com>
+ * Jon Griffiths <jon_p_griffiths@yahoo.com>
*/
#include <windows.h>
{
if (trylevel < 0 || trylevel >= descr->unwind_count)
{
- OutputDebugString( "invalid trylevel\n" );
+ OutputDebugStringA ( "invalid trylevel\n" );
_exit(1);
}
handler = descr->unwind_table[trylevel].handler;
if (descr->magic != CXX_FRAME_MAGIC)
{
- OutputDebugString( "invalid frame magic\n" );
+ OutputDebugStringA ( "invalid frame magic\n" );
return ExceptionContinueSearch;
}
if (rec->ExceptionFlags & (EH_UNWINDING|EH_EXIT_UNWIND))