--- /dev/null
+/* $Id$
+ *
+ * COPYRIGHT: See COPYING in the top level directory
+ * PROJECT: ReactOS Win32k subsystem
+ * PURPOSE: Visibility computations interface definition
+ * FILE: include/win32k/vis.h
+ * PROGRAMMER: Ge van Geldorp (ge@gse.nl)
+ *
+ */
+
+#ifndef _WIN32K_VIS_H
+#define _WIN32K_VIS_H
+
+#include <internal/ex.h>
+#include <include/window.h>
+
+HRGN FASTCALL
+VIS_ComputeVisibleRegion(PDESKTOP_OBJECT Desktop, PWINDOW_OBJECT Window,
+ BOOLEAN ClientArea, BOOLEAN ClipChildren,
+ BOOLEAN ClipSiblings);
+
+VOID FASTCALL
+VIS_WindowLayoutChanged(PDESKTOP_OBJECT Desktop, PWINDOW_OBJECT Window,
+ HRGN UncoveredRgn);
+VOID FASTCALL
+VIS_RepaintDesktop(HWND Desktop, HRGN RepaintRgn);
+
+#endif /* ! defined(_WIN32K_VIS_H) */
+
+/* EOF */
+