#include <win32k/brush.h>
//#include <win32k/debug.h>
#include <include/object.h>
+#include <include/inteng.h>
#define NDEBUG
#include <win32k/debug1.h>
DestRect.top = YLeft + Height + dc->w.DCOrgY;
DestRect.bottom = YLeft + dc->w.DCOrgY;
}
- ret = EngBitBlt(SurfObj,
- NULL,
- NULL,
- NULL,
- NULL,
- &DestRect,
- NULL,
- NULL,
- BrushObj,
- NULL,
- PATCOPY);
+ ret = IntEngBitBlt(SurfObj,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ &DestRect,
+ NULL,
+ NULL,
+ BrushObj,
+ NULL,
+ PATCOPY);
}
GDIOBJ_UnlockObj( dc->w.hBrush, GO_BRUSH_MAGIC );
DC_ReleasePtr( hDC );