use strict;
use warnings;
+use My::Web;
+
our @ListItem=(
- "name"=>"KIX - KaliNix Replacement",
+ "name"=>"KIX",
+ "platform"=>"unixuser",
"priority"=>4,
"download"=>"kix.c",
- "summary"=>"Network game server",
+ "summary"=>"Free protocol-compatible ".a_href('http://www.kali.net/','Kali').' server equivalent',
"license"=>"PD",
- "maintenance"=>"finished",
+ "maintenance"=>"ready",
"language"=>"C",
- "description"=>""
- .'<p>Server which can be used on GNU/Linux as a replacement of'
- .' <a href="ftp://linux.kali.net/outgoing/kalinix/">KaliNix</a>'
- .' and thus no need to run some foreign binaries on your system and connection'
- .' to remote/slow real <a href="http://www.kali.net/">Kali</a> server'
- .' and/or subscribing various papers to get (again binary-only) your'
- .' own Kali server. Unfortunaly you cannot interconnect a game established'
- .' by using KIX with any other software (Kali, native IPX etc.).</p>'
- .' <p>Just compile, run and then add "-kali" option to your'
- .' <a href="http://d1x.warpcore.org/">D1X</a> to get it running. You'
- .' do not need IPX support anywhere (kernel, D1X, ...).</p>'
+ "description"=><<"HERE",
+<p>Server used on GNU/Linux as a replacement for proprietary
+@{[ a_href 'ftp://linux.kali.net/outgoing/kalinix/','KaliNix' ]} network game server.</p>
+HERE
);
1;