/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS WinSock 2 DLL * FILE: include/upcall.h * PURPOSE: Upcall function defintions */ #ifndef __UPCALL_H #define __UPCALL_H #include BOOL WSPAPI WPUCloseEvent( IN WSAEVENT hEvent, OUT LPINT lpErrno); INT WSPAPI WPUCloseSocketHandle( IN SOCKET s, OUT LPINT lpErrno); INT WSPAPI WPUCloseThread( IN LPWSATHREADID lpThreadId, OUT LPINT lpErrno); WSAEVENT WSPAPI WPUCreateEvent( OUT LPINT lpErrno); SOCKET WSPAPI WPUCreateSocketHandle( IN DWORD dwCatalogEntryId, IN DWORD dwContext, OUT LPINT lpErrno); SOCKET WSPAPI WPUFDIsSet( IN SOCKET s, IN LPFD_SET set); INT WSPAPI WPUGetProviderPath( IN LPGUID lpProviderId, OUT LPWSTR lpszProviderDllPath, IN OUT LPINT lpProviderDllPathLen, OUT LPINT lpErrno); SOCKET WSPAPI WPUModifyIFSHandle( IN DWORD dwCatalogEntryId, IN SOCKET ProposedHandle, OUT LPINT lpErrno); INT WSPAPI WPUOpenCurrentThread( OUT LPWSATHREADID lpThreadId, OUT LPINT lpErrno); BOOL WSPAPI WPUPostMessage( IN HWND hWnd, IN UINT Msg, IN WPARAM wParam, IN LPARAM lParam); INT WSPAPI WPUQueryBlockingCallback( IN DWORD dwCatalogEntryId, OUT LPBLOCKINGCALLBACK FAR* lplpfnCallback, OUT LPDWORD lpdwContext, OUT LPINT lpErrno); INT WSPAPI WPUQuerySocketHandleContext( IN SOCKET s, OUT LPDWORD lpContext, OUT LPINT lpErrno); INT WSPAPI WPUQueueApc( IN LPWSATHREADID lpThreadId, IN LPWSAUSERAPC lpfnUserApc, IN DWORD dwContext, OUT LPINT lpErrno); BOOL WSPAPI WPUResetEvent( IN WSAEVENT hEvent, OUT LPINT lpErrno); BOOL WSPAPI WPUSetEvent( IN WSAEVENT hEvent, OUT LPINT lpErrno); #endif /* __UPCALL_H */ /* EOF */