tmp = HazardY2; HazardY2 = HazardY1; HazardY1 = tmp;
}
- if ((mouse_x + mouse_width >= HazardX1) && (mouse_x <= HazardX2) &&
- (mouse_y + mouse_height >= HazardY1) && (mouse_y <= HazardY2))
+ if (((mouse_x + mouse_width) >= HazardX1) && (mouse_x <= HazardX2) &&
+ ((mouse_y + mouse_height) >= HazardY1) && (mouse_y <= HazardY2))
{
SurfGDI->MovePointer(SurfObj, -1, -1, &MouseRect);
SafetySwitch = TRUE;