/* TODO:thread */
return InterlockedExchange(&(Event->Header.SignalState),1);
}
+
+
+/**
+ * KeResetEvent:
+ * @Event: Event to clear its signal state off.
+ * %NULL value is forbidden.
+ *
+ * Clears the signal state of @Event. See also KeSetEvent().
+ *
+ * Returns: Previous signal state value of @Event.
+ */
+LONG KeResetEvent(PKEVENT Event)
+{
+ g_return_val_if_fail(Event!=NULL,0);
+
+ return InterlockedExchange(&(Event->Header.SignalState),0);
+}