1 #ifndef _NTDDBLUE_H_INCLUDED_
2 #define _NTDDBLUE_H_INCLUDED_
4 #include <ntos/console.h>
6 #define IOCTL_CONSOLE_GET_SCREEN_BUFFER_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x801, METHOD_BUFFERED, FILE_READ_ACCESS)
7 #define IOCTL_CONSOLE_SET_SCREEN_BUFFER_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x802, METHOD_BUFFERED, FILE_WRITE_ACCESS)
8 #define IOCTL_CONSOLE_GET_CURSOR_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x803, METHOD_BUFFERED, FILE_READ_ACCESS)
9 #define IOCTL_CONSOLE_SET_CURSOR_INFO CTL_CODE(FILE_DEVICE_SCREEN, 0x804, METHOD_BUFFERED, FILE_WRITE_ACCESS)
10 #define IOCTL_CONSOLE_GET_MODE CTL_CODE(FILE_DEVICE_SCREEN, 0x805, METHOD_BUFFERED, FILE_READ_ACCESS)
11 #define IOCTL_CONSOLE_SET_MODE CTL_CODE(FILE_DEVICE_SCREEN, 0x806, METHOD_BUFFERED, FILE_WRITE_ACCESS)
14 #define IOCTL_CONSOLE_FILL_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x810, METHOD_BUFFERED, FILE_WRITE_ACCESS)
15 #define IOCTL_CONSOLE_READ_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x811, METHOD_OUT_DIRECT, FILE_ANY_ACCESS)
16 #define IOCTL_CONSOLE_WRITE_OUTPUT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x812, METHOD_IN_DIRECT, FILE_ANY_ACCESS)
17 #define IOCTL_CONSOLE_SET_TEXT_ATTRIBUTE CTL_CODE(FILE_DEVICE_SCREEN, 0x813, METHOD_BUFFERED, FILE_WRITE_ACCESS)
20 #define IOCTL_CONSOLE_FILL_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x820, METHOD_BUFFERED, FILE_WRITE_ACCESS)
21 #define IOCTL_CONSOLE_READ_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x821, METHOD_OUT_DIRECT, FILE_ANY_ACCESS)
22 #define IOCTL_CONSOLE_WRITE_OUTPUT_CHARACTER CTL_CODE(FILE_DEVICE_SCREEN, 0x822, METHOD_IN_DIRECT, FILE_ANY_ACCESS)
25 #define IOCTL_CONSOLE_DRAW CTL_CODE(FILE_DEVICE_SCREEN, 0x830, METHOD_IN_DIRECT, FILE_ANY_ACCESS)
28 /* TYPEDEFS **************************************************************/
31 typedef struct _CONSOLE_MODE
34 } CONSOLE_MODE, *PCONSOLE_MODE;
37 typedef struct _OUTPUT_ATTRIBUTE
43 } OUTPUT_ATTRIBUTE, *POUTPUT_ATTRIBUTE;
46 typedef struct _OUTPUT_CHARACTER
52 } OUTPUT_CHARACTER, *POUTPUT_CHARACTER;
55 typedef struct _CONSOLE_DRAW
59 SHORT SizeX; /* Size of the screen buffer */
61 } CONSOLE_DRAW, *PCONSOLE_DRAW;
64 #endif /* _NTDDBLUE_H_INCLUDED_ */