6 #include <csrss/csrss.h>
8 /* Object type magic numbers */
10 #define CSRSS_CONSOLE_MAGIC 1
11 #define CSRSS_SCREEN_BUFFER_MAGIC 2
13 typedef struct Object_tt
19 typedef struct ConsoleInput_t
22 INPUT_RECORD InputEvent;
23 BOOLEAN Echoed; // already been echoed or not
27 /************************************************************************
28 * Screen buffer structure represents the win32 screen buffer object. *
29 * Internally, the portion of the buffer being shown CAN loop past the *
30 * bottom of the virtual buffer and wrap around to the top. Win32 does *
31 * not do this. I decided to do this because it eliminates the need to *
32 * do a massive memcpy() to scroll the contents of the buffer up to *
33 * scroll the screen on output, instead I just shift down the position *
34 * to be displayed, and let it wrap around to the top again. *
35 * The VirtualX member keeps track of the top X coord that win32 *
36 * clients THINK is currently being displayed, because they think that *
37 * when the display reaches the bottom of the buffer and another line *
38 * being printed causes another line to scroll down, that the buffer IS *
39 * memcpy()'s up, and the bottom of the buffer is still displayed, but *
40 * internally, I just wrap back to the top of the buffer. *
41 ***********************************************************************/
43 typedef struct CSRSS_SCREEN_BUFFER_t
45 Object_t Header; /* Object header */
46 BYTE *Buffer; /* pointer to screen buffer */
47 USHORT MaxX, MaxY; /* size of the entire scrollback buffer */
48 USHORT ShowX, ShowY; /* beginning offset for the actual display area */
49 ULONG CurrentX; /* Current X cursor position */
50 ULONG CurrentY; /* Current Y cursor position */
51 BYTE DefaultAttrib; /* default char attribute */
52 USHORT VirtualX; /* top row of buffer being displayed, reported to callers */
53 CONSOLE_CURSOR_INFO CursorInfo;
55 } CSRSS_SCREEN_BUFFER, *PCSRSS_SCREEN_BUFFER;
57 typedef struct CSRSS_CONSOLE_t
59 Object_t Header; /* Object header */
60 struct CSRSS_CONSOLE_t *Prev, *Next; /* Next and Prev consoles in console wheel */
62 LIST_ENTRY InputEvents; /* List head for input event queue */
64 WORD WaitingLines; /* number of chars and lines in input queue */
65 PCSRSS_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
66 WORD Mode; /* Console mode flags */
67 WORD EchoCount; /* count of chars to echo, in line buffered mode */
68 UNICODE_STRING Title; /* Title of console */
69 struct { /* active code pages */
73 BOOL EarlyReturn; /* wake client and return data, even if we are in line buffered mode, and we don't have a complete line */
74 DWORD HardwareState; /* _GDI_MANAGED, _DIRECT */
76 LIST_ENTRY ProcessList;
77 } CSRSS_CONSOLE, *PCSRSS_CONSOLE;
79 typedef struct _CSRSS_PROCESS_DATA
81 PCSRSS_CONSOLE Console;
82 ULONG HandleTableSize;
83 Object_t ** HandleTable;
88 PVOID CsrSectionViewBase;
89 ULONG CsrSectionViewSize;
90 struct _CSRSS_PROCESS_DATA * next;
91 LIST_ENTRY ProcessEntry;
92 PCONTROLDISPATCHER CtrlDispatcher;
93 } CSRSS_PROCESS_DATA, *PCSRSS_PROCESS_DATA;
95 #define CSR_API(n) NTSTATUS n (\
96 PCSRSS_PROCESS_DATA ProcessData,\
97 PCSRSS_API_REQUEST Request,\
98 PCSRSS_API_REPLY Reply)
101 CSR_API(CsrConnectProcess);
102 CSR_API(CsrCreateProcess);
103 CSR_API(CsrTerminateProcess);
106 CSR_API(CsrWriteConsole);
107 CSR_API(CsrAllocConsole);
108 CSR_API(CsrFreeConsole);
109 CSR_API(CsrReadConsole);
110 CSR_API(CsrConnectProcess);
111 CSR_API(CsrGetScreenBufferInfo);
112 CSR_API(CsrSetCursor);
113 CSR_API(CsrFillOutputChar);
114 CSR_API(CsrReadInputEvent);
115 CSR_API(CsrWriteConsoleOutputChar);
116 CSR_API(CsrWriteConsoleOutputAttrib);
117 CSR_API(CsrFillOutputAttrib);
118 CSR_API(CsrGetCursorInfo);
119 CSR_API(CsrSetCursorInfo);
120 CSR_API(CsrSetTextAttrib);
121 CSR_API(CsrSetConsoleMode);
122 CSR_API(CsrGetConsoleMode);
123 CSR_API(CsrCreateScreenBuffer);
124 CSR_API(CsrSetScreenBuffer);
125 CSR_API(CsrSetTitle);
126 CSR_API(CsrGetTitle);
127 CSR_API(CsrWriteConsoleOutput);
128 CSR_API(CsrFlushInputBuffer);
129 CSR_API(CsrScrollConsoleScreenBuffer);
130 CSR_API(CsrReadConsoleOutputChar);
131 CSR_API(CsrReadConsoleOutputAttrib);
132 CSR_API(CsrGetNumberOfConsoleInputEvents);
133 CSR_API(CsrRegisterServicesProcess);
134 CSR_API(CsrExitReactos);
135 CSR_API(CsrGetShutdownParameters);
136 CSR_API(CsrSetShutdownParameters);
137 CSR_API(CsrPeekConsoleInput);
138 CSR_API(CsrReadConsoleOutput);
139 CSR_API(CsrWriteConsoleInput);
140 CSR_API(CsrGetInputHandle);
141 CSR_API(CsrGetOutputHandle);
142 CSR_API(CsrCloseHandle);
143 CSR_API(CsrVerifyHandle);
144 CSR_API(CsrDuplicateHandle);
145 CSR_API(CsrHardwareStateProperty);
146 CSR_API(CsrGetConsoleWindow);
149 VOID STDCALL DisplayString(LPCWSTR lpwString);
150 VOID STDCALL PrintString (char* fmt, ...);
153 VOID Thread_Api(PVOID PortHandle);
154 VOID Console_Api( DWORD Ignored );
156 extern HANDLE CsrssApiHeap;
159 NTSTATUS STDCALL CsrInitConsole(PCSRSS_CONSOLE Console);
160 VOID STDCALL CsrDeleteConsole( PCSRSS_CONSOLE Console );
161 VOID STDCALL CsrDeleteScreenBuffer( PCSRSS_SCREEN_BUFFER Buffer );
162 NTSTATUS STDCALL CsrInitConsoleScreenBuffer( PCSRSS_SCREEN_BUFFER Console );
163 VOID STDCALL CsrInitConsoleSupport(VOID);
166 VOID STDCALL CsrInitProcessData(VOID);
167 PCSRSS_PROCESS_DATA STDCALL CsrGetProcessData(ULONG ProcessId);
168 NTSTATUS STDCALL CsrFreeProcessData( ULONG Pid );
171 NTSTATUS STDCALL CsrInsertObject( PCSRSS_PROCESS_DATA ProcessData, PHANDLE Handle, Object_t *Object );
172 NTSTATUS STDCALL CsrGetObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Handle, Object_t **Object );
173 BOOL STDCALL CsrServerInitialization (ULONG ArgumentCount, PWSTR *ArgumentArray);
174 NTSTATUS STDCALL CsrReleaseObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Object );
175 NTSTATUS STDCALL CsrVerifyObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Object );
176 VOID STDCALL CsrDrawConsole( PCSRSS_SCREEN_BUFFER Console );
177 NTSTATUS STDCALL CsrpWriteConsole( PCSRSS_SCREEN_BUFFER Buff, CHAR *Buffer, DWORD Length, BOOL Attrib );
179 #endif /* ndef _CSRSS_API_H */