1 # Microsoft Developer Studio Project File - Name="shellclasses" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
7 CFG=shellclasses - Win32 Unicode Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "shellclasses.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "shellclasses.mak" CFG="shellclasses - Win32 Unicode Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "shellclasses - Win32 Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "shellclasses - Win32 Debug" (based on "Win32 (x86) Console Application")
22 !MESSAGE "shellclasses - Win32 Unicode Debug" (based on "Win32 (x86) Console Application")
23 !MESSAGE "shellclasses - Win32 Unicode Release" (based on "Win32 (x86) Console Application")
27 # PROP AllowPerConfigDependencies 0
28 # PROP Scc_ProjName ""
29 # PROP Scc_LocalPath ""
33 !IF "$(CFG)" == "shellclasses - Win32 Release"
36 # PROP BASE Use_Debug_Libraries 0
37 # PROP BASE Output_Dir "Release"
38 # PROP BASE Intermediate_Dir "Release"
39 # PROP BASE Target_Dir ""
41 # PROP Use_Debug_Libraries 0
42 # PROP Output_Dir "Release"
43 # PROP Intermediate_Dir "Release"
45 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
46 # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
47 # ADD BASE RSC /l 0x407 /d "NDEBUG"
48 # ADD RSC /l 0x407 /d "NDEBUG"
50 # ADD BASE BSC32 /nologo
53 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
54 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
56 !ELSEIF "$(CFG)" == "shellclasses - Win32 Debug"
59 # PROP BASE Use_Debug_Libraries 1
60 # PROP BASE Output_Dir "Debug"
61 # PROP BASE Intermediate_Dir "Debug"
62 # PROP BASE Target_Dir ""
64 # PROP Use_Debug_Libraries 1
65 # PROP Output_Dir "Debug"
66 # PROP Intermediate_Dir "Debug"
68 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
69 # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /FR /YX /FD /GZ /c
70 # ADD BASE RSC /l 0x407 /d "_DEBUG"
71 # ADD RSC /l 0x407 /d "_DEBUG"
73 # ADD BASE BSC32 /nologo
76 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
77 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
79 !ELSEIF "$(CFG)" == "shellclasses - Win32 Unicode Debug"
82 # PROP BASE Use_Debug_Libraries 1
83 # PROP BASE Output_Dir "shellclasses___Win32_Unicode_Debug"
84 # PROP BASE Intermediate_Dir "shellclasses___Win32_Unicode_Debug"
85 # PROP BASE Target_Dir ""
87 # PROP Use_Debug_Libraries 1
88 # PROP Output_Dir "UDebug"
89 # PROP Intermediate_Dir "UDebug"
91 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /FR /YX /FD /GZ /c
92 # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "UNICODE" /FR /YX /FD /GZ /c
93 # ADD BASE RSC /l 0x407 /d "_DEBUG"
94 # ADD RSC /l 0x407 /d "_DEBUG"
96 # ADD BASE BSC32 /nologo
99 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
100 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
102 !ELSEIF "$(CFG)" == "shellclasses - Win32 Unicode Release"
104 # PROP BASE Use_MFC 0
105 # PROP BASE Use_Debug_Libraries 0
106 # PROP BASE Output_Dir "shellclasses___Win32_Unicode_Release"
107 # PROP BASE Intermediate_Dir "shellclasses___Win32_Unicode_Release"
108 # PROP BASE Target_Dir ""
110 # PROP Use_Debug_Libraries 0
111 # PROP Output_Dir "URelease"
112 # PROP Intermediate_Dir "URelease"
114 # ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
115 # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "UNICODE" /YX /FD /c
116 # ADD BASE RSC /l 0x407 /d "NDEBUG"
117 # ADD RSC /l 0x407 /d "NDEBUG"
119 # ADD BASE BSC32 /nologo
122 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
123 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
129 # Name "shellclasses - Win32 Release"
130 # Name "shellclasses - Win32 Debug"
131 # Name "shellclasses - Win32 Unicode Debug"
132 # Name "shellclasses - Win32 Unicode Release"
135 SOURCE=.\shellclasses.cpp
139 SOURCE=.\shellclasses.h
143 SOURCE=.\shelltests.cpp