1 #undef WIN32_LEAN_AND_MEAN
4 #include <win32k/bitmaps.h>
5 #include <win32k/debug.h>
7 #include <ddk/winddi.h>
8 #include "../eng/objects.h"
11 VOID DIB_1BPP_PutPixel(PSURFOBJ SurfObj, LONG x, LONG y, ULONG c)
13 PBYTE addr = SurfObj->pvScan0;
15 addr += y * SurfObj->lDelta + (x >> 3);
19 *addr = (*addr ^ mask1Bpp[x % 8]);
23 *addr = (*addr | mask1Bpp[x % 8]);
27 ULONG DIB_1BPP_GetPixel(PSURFOBJ SurfObj, LONG x, LONG y)
29 PBYTE addr = SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3);
31 return (*addr & mask1Bpp[x % 8] ? 1 : 0);
34 VOID DIB_1BPP_HLine(PSURFOBJ SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
37 DIB_1BPP_PutPixel(SurfObj, x1, y, c);
42 VOID DIB_1BPP_VLine(PSURFOBJ SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
45 DIB_1BPP_PutPixel(SurfObj, x, y1, c);
50 BOOLEAN DIB_1BPP_BitBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
51 SURFGDI *DestGDI, SURFGDI *SourceGDI,
52 PRECTL DestRect, POINTL *SourcePoint,
53 XLATEOBJ *ColorTranslation)
55 LONG i, j, sx, sy = SourcePoint->y;
57 switch(SourceGDI->BitsPerPixel)
60 for (j=DestRect->top; j<DestRect->bottom; j++)
63 for (i=DestRect->left; i<DestRect->right; i++)
65 if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
67 DIB_1BPP_PutPixel(DestSurf, i, j, 0);
69 DIB_1BPP_PutPixel(DestSurf, i, j, 1);
78 for (j=DestRect->top; j<DestRect->bottom; j++)
81 for (i=DestRect->left; i<DestRect->right; i++)
83 if(XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy)) == 0)
85 DIB_1BPP_PutPixel(DestSurf, i, j, 0);
87 DIB_1BPP_PutPixel(DestSurf, i, j, 1);
96 for (j=DestRect->top; j<DestRect->bottom; j++)
99 for (i=DestRect->left; i<DestRect->right; i++)
101 if(XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy)) == 0)
103 DIB_1BPP_PutPixel(DestSurf, i, j, 0);
105 DIB_1BPP_PutPixel(DestSurf, i, j, 1);
114 for (j=DestRect->top; j<DestRect->bottom; j++)
117 for (i=DestRect->left; i<DestRect->right; i++)
119 if(XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy)) == 0)
121 DIB_1BPP_PutPixel(DestSurf, i, j, 0);
123 DIB_1BPP_PutPixel(DestSurf, i, j, 1);
132 for (j=DestRect->top; j<DestRect->bottom; j++)
135 for (i=DestRect->left; i<DestRect->right; i++)
137 if(XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy)) == 0)
139 DIB_1BPP_PutPixel(DestSurf, i, j, 0);
141 DIB_1BPP_PutPixel(DestSurf, i, j, 1);
150 for (j=DestRect->top; j<DestRect->bottom; j++)
153 for (i=DestRect->left; i<DestRect->right; i++)
155 if(XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy)) == 0)
157 DIB_1BPP_PutPixel(DestSurf, i, j, 0);
159 DIB_1BPP_PutPixel(DestSurf, i, j, 1);
168 DbgPrint("DIB_1BPP_Bitblt: Unhandled Source BPP: %u\n", SourceGDI->BitsPerPixel);