2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS kernel
4 * PURPOSE: GDI Driver Paint Functions
5 * FILE: subsys/win32k/eng/paint.c
6 * PROGRAMER: Jason Filby
11 #include <ddk/winddi.h>
12 #include <include/object.h>
13 #include <include/paint.h>
14 #include <include/surface.h>
17 #include <include/mouse.h>
18 #include "../dib/dib.h"
24 #include <win32k/debug1.h>
26 BOOL FillSolid(SURFOBJ *Surface, PRECTL pRect, ULONG iColor)
32 SurfaceGDI = (SURFGDI*)AccessInternalObjectFromUserObject(Surface);
33 MouseSafetyOnDrawStart(Surface, SurfaceGDI, pRect->left, pRect->top, pRect->right, pRect->bottom);
34 LineWidth = pRect->right - pRect->left;
35 DPRINT(" LineWidth: %d, top: %d, bottom: %d\n", LineWidth, pRect->top, pRect->bottom);
36 for (y = pRect->top; y < pRect->bottom; y++)
38 SurfaceGDI->DIB_HLine(Surface, pRect->left, pRect->right, y, iColor);
40 MouseSafetyOnDrawEnd(Surface, SurfaceGDI);
45 BOOL EngPaintRgn(SURFOBJ *Surface, CLIPOBJ *ClipRegion, ULONG iColor, MIX Mix,
46 BRUSHINST *BrushInst, POINTL *BrushPoint)
52 DPRINT("ClipRegion->iMode:%d, ClipRegion->iDComplexity: %d\n Color: %d", ClipRegion->iMode, ClipRegion->iDComplexity, iColor);
53 switch(ClipRegion->iMode) {
57 /* Rectangular clipping can be handled without enumeration.
58 Note that trivial clipping is not possible, since the clipping
59 region defines the area to fill */
61 if (ClipRegion->iDComplexity == DC_RECT)
63 FillSolid(Surface, &(ClipRegion->rclBounds), iColor);
66 /* Enumerate all the rectangles and draw them */
67 CLIPOBJ_cEnumStart(ClipRegion, FALSE, CT_RECTANGLES, CD_ANY, ENUM_RECT_LIMIT);
70 EnumMore = CLIPOBJ_bEnum(ClipRegion, sizeof(RectEnum), (PVOID) &RectEnum);
71 for (i = 0; i < RectEnum.c; i++) {
72 FillSolid(Surface, RectEnum.arcl + i, iColor);
85 EngPaint(IN SURFOBJ *Surface,
86 IN CLIPOBJ *ClipRegion,
88 IN POINTL *BrushOrigin,
93 // FIXME: We only support a brush's solid color attribute
94 ret = EngPaintRgn(Surface, ClipRegion, Brush->iSolidColor, Mix, NULL, BrushOrigin);
100 IntEngPaint(IN SURFOBJ *Surface,
101 IN CLIPOBJ *ClipRegion,
103 IN POINTL *BrushOrigin,
109 // Is the surface's Paint function hooked?
110 SurfGDI = (SURFGDI*)AccessInternalObjectFromUserObject(Surface);
112 DPRINT("SurfGDI type: %d, sgdi paint: %x\n", Surface->iType, SurfGDI->Paint);
113 if((Surface->iType!=STYPE_BITMAP) && (SurfGDI->Paint!=NULL))
115 // Call the driver's DrvPaint
116 MouseSafetyOnDrawStart(Surface, SurfGDI, ClipRegion->rclBounds.left,
117 ClipRegion->rclBounds.top, ClipRegion->rclBounds.right,
118 ClipRegion->rclBounds.bottom);
120 ret = SurfGDI->Paint(Surface, ClipRegion, Brush, BrushOrigin, Mix);
121 MouseSafetyOnDrawEnd(Surface, SurfGDI);
124 return EngPaint( Surface, ClipRegion, Brush, BrushOrigin, Mix );