#include "../eng/objects.h"
#include "dib.h"
-PFN_DIB_PutPixel DIB_1BPP_PutPixel(PSURFOBJ SurfObj, LONG x, LONG y, ULONG c)
+VOID DIB_1BPP_PutPixel(PSURFOBJ SurfObj, LONG x, LONG y, ULONG c)
{
- unsigned char *vp;
- unsigned char mask;
- PBYTE addr = SurfObj->pvBits;
+ PBYTE addr = SurfObj->pvScan0;
addr += y * SurfObj->lDelta + (x >> 3);
if(c == 0)
{
- *addr = (*addr ^ mask1Bpp[mod(x, 8)]);
+ *addr = (*addr ^ mask1Bpp[x % 8]);
}
else
{
- *addr = (*addr | mask1Bpp[mod(x, 8)]);
+ *addr = (*addr | mask1Bpp[x % 8]);
}
}
-PFN_DIB_GetPixel DIB_1BPP_GetPixel(PSURFOBJ SurfObj, LONG x, LONG y)
+ULONG DIB_1BPP_GetPixel(PSURFOBJ SurfObj, LONG x, LONG y)
{
- PBYTE addr = SurfObj->pvBits + y * SurfObj->lDelta + (x >> 3);
+ PBYTE addr = SurfObj->pvScan0 + y * SurfObj->lDelta + (x >> 3);
- if(*addr & mask1Bpp[mod(x, 8)]) return (PFN_DIB_GetPixel)(1);
- return (PFN_DIB_GetPixel)(0);
+ return (*addr & mask1Bpp[x % 8] ? 1 : 0);
}
-PFN_DIB_HLine DIB_1BPP_HLine(PSURFOBJ SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
+VOID DIB_1BPP_HLine(PSURFOBJ SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
{
- while(x1 <= x2) {
+ while(x1 < x2) {
DIB_1BPP_PutPixel(SurfObj, x1, y, c);
x1++;
}
}
-PFN_DIB_VLine DIB_1BPP_VLine(PSURFOBJ SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
+VOID DIB_1BPP_VLine(PSURFOBJ SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
{
- while(y1 <= y2) {
+ while(y1 < y2) {
DIB_1BPP_PutPixel(SurfObj, x, y1, c);
y1++;
}
}
-BOOLEAN DIB_To_1BPP_Bitblt( SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
- SURFGDI *DestGDI, SURFGDI *SourceGDI,
- PRECTL DestRect, POINTL *SourcePoint,
- LONG Delta, XLATEOBJ *ColorTranslation)
+BOOLEAN DIB_1BPP_BitBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
+ SURFGDI *DestGDI, SURFGDI *SourceGDI,
+ PRECTL DestRect, POINTL *SourcePoint,
+ XLATEOBJ *ColorTranslation)
{
LONG i, j, sx, sy = SourcePoint->y;
}
break;
+ case 8:
+ for (j=DestRect->top; j<DestRect->bottom; j++)
+ {
+ sx = SourcePoint->x;
+ for (i=DestRect->left; i<DestRect->right; i++)
+ {
+ if(XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy)) == 0)
+ {
+ DIB_1BPP_PutPixel(DestSurf, i, j, 0);
+ } else {
+ DIB_1BPP_PutPixel(DestSurf, i, j, 1);
+ }
+ sx++;
+ }
+ sy++;
+ }
+ break;
+
+ case 16:
+ for (j=DestRect->top; j<DestRect->bottom; j++)
+ {
+ sx = SourcePoint->x;
+ for (i=DestRect->left; i<DestRect->right; i++)
+ {
+ if(XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy)) == 0)
+ {
+ DIB_1BPP_PutPixel(DestSurf, i, j, 0);
+ } else {
+ DIB_1BPP_PutPixel(DestSurf, i, j, 1);
+ }
+ sx++;
+ }
+ sy++;
+ }
+ break;
+
case 24:
for (j=DestRect->top; j<DestRect->bottom; j++)
{
}
break;
+ case 32:
+ for (j=DestRect->top; j<DestRect->bottom; j++)
+ {
+ sx = SourcePoint->x;
+ for (i=DestRect->left; i<DestRect->right; i++)
+ {
+ if(XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy)) == 0)
+ {
+ DIB_1BPP_PutPixel(DestSurf, i, j, 0);
+ } else {
+ DIB_1BPP_PutPixel(DestSurf, i, j, 1);
+ }
+ sx++;
+ }
+ sy++;
+ }
+ break;
+
default:
DbgPrint("DIB_1BPP_Bitblt: Unhandled Source BPP: %u\n", SourceGDI->BitsPerPixel);
return FALSE;