1 /* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
3 #include <crtdll/process.h>
4 #include <crtdll/stdlib.h>
7 int _spawnl(int nMode, const char* szPath, const char* szArgv0,...)
13 szArg[0]=(char*)szArgv0;
16 a = va_arg(l,const char *);
17 szArg[i++] = (char *)a;
18 } while ( a != NULL && i < 100 );
20 return _spawnve(nMode, szPath, szArg, _environ);